BattleCry 2008 - 25mm
DBMM Doubles Tournament
Page 4
Round 3: The Medieval Germans with Swiss
Allies 1478AD
Our big win in the previous round put us on 39
VPs, and top of the table (1st place) at the halfway mark, our next opponents were Brett Preston-Thomas &
Lawrence Antill, who were on 36 VPs and currently in 2nd place. Caesennius decided to venture north and wander
into the lands of the Germans (not to mention about 14 centuries
into the future as well) and in true style found a suitable area to
set up camp, and then proceeded to relax, as was his want, and not be
too hasty. However he usually camped amongst some woods and vineyards,
in front of a fairly open plain, so left his army with not ideal
terrain to deploy in.

With usual German efficiency the enemy took
the advantage and initiated an attack against the Romans, a common
occurrence it seemed, when Caesennius was around at least! Luckily
some incredibly bad PIP rolling by the German CinC saw them achieve
a 2 and three 1's! As the CinC scored the '2' it meant the City
Militia command, Feudal Ally Troops, and the Swiss Ally command all
got 1's - the later being deemed unreliable as they were the
'second' ally in the army!

This resulted in a bit of, well, lets say
'pussy footing around', by the Romans in their attempts to get at
the German City Militia on their left, without enticing the Swiss to
join the battle, while cautiously advancing a short distance on the
right to allow their artillery forward enough to engage the Feudal
Knights, Cavalry and War Wagons on that flank (without totally
exposing the end of the Legion's deployment to the Knights of
course)...

The primary Roman focus was on the left, with
a large column of Auxilia advancing into the wood on the extreme end
of the German line to try and clear the light troops from there, and
turn the flank of the City Militia Foot before they had chance to
advance. A staunch engagement developed in the wood, while the Roman
heavy foot on the left with their Armenian Allied Heavy Cavalry in
support began a wheeling advance towards the Germans - who were
showing a marked reluctance to come forward, instead manoeuvring
their line slightly to the Roman right, to create some space between
them and the contested wood. Meanwhile the German CinC had invested
3 PIPs twice to try and motivate the Swiss, and after taking the
Swiss Commander's second daughter hostage the later finally became
acquiescent, agreeing to join the battle by rolling a 5 on his PIP
die.

Out on the Roman right flank things were very
quiet - the Artillery had pushed forward a short distance and were
engaging German Knights at long range over the heads of the
Legionaries. On the second or third attempt a magnificent 6-1 was
scored on the dice and an unfortunate German Feudal Commander caught
a Roman Scorpion Bolt with his chest! With that success a small
punitive column of about a Cohort of Legionaries, 3 x Bd(S),
supported by some Auxiliaries, 2 x Ax(S) & 2 x Ps(O), had set off to
the extreme right with their Sub-General on a risky (and as it
transpired futile and pointless) mission to try and engage the
stationary German War Wagons. Needless to say the first element of
Legionaries butted heads with the first War Wagon for about 4 bounds
before recoiling, and the remainder milled around in general
confusion, either unable to assist in the fight or caught in the TZ
of the WWg and lacking PIPs to back out!

A full advance then followed by the German
forces and a true ding-dong swinging grind fest developed on the
Roman left and in the centre, as German Bd(O), Pk(O), and a couple
of Cv(S), inspired by a dastardly Monotheistic Bge(S), toughed it
out with the Roman Legionaries, Bd(S), and a couple of Auxilia. Soon
in the centre the Swiss were up in support and more Legionaries were
engaging, supported by the remaining Auxilia. On the Roman right an
aggressive advance had ensued once the Swiss had committed to the
fight, with Legionaries heading in towards the centre to try and
flank the Swiss phalanx as the balance headed towards the main
German cavalry force to engage the assorted Cavalry there (and
hopefully avoid most of the Knights)... Meanwhile the Artillery
tried to reposition as best it could with whatever PIP scraps came
to hand to hopefully engage the German War wagons.

During the ensuing "Scum", as such fights
involving Bd and Pk can best be described, the Swiss General's pike
block became slightly isolated, and he was cut down by some hard
working Legionaries! With other casualties inflicted on the Swiss by
the Right Wing Roman troops the Swiss became disheartened then broke
with further casualties, their men fleeing the field but for a small
handful. The remaining Germans staunchly fought on however, and even
local successes in other areas by the Romans could not break their
resolve sufficiently...
When time was called the Romans had suffered
surprising few casualties, although mostly in the Left Command that
bore the brunt of the fight... The Germans were still in semi
reasonable fighting shape, but were not too far off (about 3 ME)
from losing their CinC's command (if the Roman's could concentrate
damage there) - but they still potentially could have done serious
damage to the Romans before that if all went well, so the battle was
very much in the balance, if tipped somewhat in the Romans favour.
With the broken Swiss command, dead Feudal General, and cumulative
losses however the Draw went in Caesennius' and the Roman's favour
15-10.
This was a challenging and hard fought game
with great opponents and it was in many ways a pity not to be able
to fight it to the end to get a decisive conclusion!
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