An increase in the hardness of a given thickness of homogeneous armour may
result in an increase or in a decrease or in no change at all in resistance to
penetration, depending upon the ratio of the thickness of the armour to the
calibre of the projectile concerned. Where under-matching projectiles (those
whose calibre is less than the thickness of the armour) are concerned resistance
to penetration at normal impact increases as hardness increases; where
overmatching projectiles (those whose calibre is greater than the thickness of
the armour) are concerned, resistance to penetration at normal impact decreases
as hardness increases; and where matching projectiles (those whose calibre
equals the thickness of the armour) are concerned, little change in resistance to
penetration at normal impact occurs over a considerable range in hardness. As
the ratio of thickness to calibre approaches closer to 1:1, the effect of
hardness upon resistance to penetration becomes less, and as that ratio either
increases or decreases from 1:1, the effect becomes greater. The relationships
are illustrated in Fig VII-4 [below].
Fig VII-4: THE EFFECT OF HARDNESS UPON RESISTANCE TO PENETRATION WITH
UNDERMATCHING, MATCHING, AND OVERMATCHING PROJECTILES.
1½" Rolled Homogeneous Armor Tested with
20mm A.P. M75,
37mm A.P. M74 & A.P.C.
M51, and
57mm A.P.C. M86
projectiles at NORMAL IMPACT.

This information above was supplied to me by Jim O'Neil (Arizona, USA), the
original source was either Nathan Okun or Lorrin Bird. I've added a couple of quick comments
below in the Notes section.
NOTES:
As can be seen, the equally matched projectiles (i.e. 37mm vs 1½" Plate) have
a small but steady increase. For the 37mm with A.P. M74 to penetrate 1½" of
typical British or U.S. Armour Plate (with a Brinell Hardness of about 245)
requires a velocity of about 1,330 fps, but to penetrate 1½" of German Plate
(about 300 BHN - Brinell Hardness) requires a velocity of about 1,370 fps. Note
how the 37mm Capped round (A.P.C.) requires considerably higher velocity than
normal A.P. round (however against Face Hardened Armour the relationship changes
considerably).
However once we look at the undermatched projectiles (i.e. 20mm vs 1½"
Plate) we see it takes a velocity of about 1,850 fps to penetrate the Brirish/U.S.
Armour (245 BHN) but requires 1,990 fps to penetrate the equivalent of German
Armour (300 BHN) - a significant difference. Note that the 20mm round is
undermatched by a ratio of 1:1.905.
Finally, for overmatched projectiles (i.e. 57mm vs 1½" Plate) we see it takes a
velocity of about 1,290 fps to penetrate the equivalent of British/U.S. Armour
(245 BHN), but against the "harder" German Armour (300 BHN) the velocity
required is only about 1,240 fps! How many wargaming rules include that?! The
57mm round is overmatched by a ratio of 1.496:1.