Galicia 1914-15: The Great Fortress of Przemyśl

In the autumn of 1914, just a month into the First World War, the Russian Army laid siege to the multi-ethnic fortress-city of Przemyśl, the Habsburg Empire’s main stronghold in the east. The Habsburg Field Army had been bloodied and routed in immense clashes on the borders, and Przemyśl, with its obsolete defences and garrison of 130,000 terrified middle-aged reservists, was in those critical weeks all that stood in the path of a Russian invasion of Central Europe.” Here’s some great videos on this (little known in the west) key fortress and the pair of sieges it underwent that singlehandedly probably prevented the complete destruction and collapse of Austro-Hungary within the first weeks (and later first few months) of World War I…

Continue reading “Galicia 1914-15: The Great Fortress of Przemyśl”

False Memory: What We ‘Know’ About WW1

There are many myths around the British Army in World War I, the old “Lions led by Donkeys” being the first of them, such as Alan Clark claiming to quote it from a German general’s remark. But in fact he just made that up (and in truth it was actually first used by the French about the British in the Crimean War). Furthermore things such as portrayed in Black Adder Goes Forth where British Generals are completely incompetent public school boy types who live it up in comfort in chateaus miles behind the lines, while sending their men off to their deaths, are just nonsensical and don’t align with historical evidence. While there may well have been one or two real generals like this, the actual majority, and the truth, is likely far from that (you can just look at the casualty rate of senior British Officers commanding Divisions and above for example).

Continue reading “False Memory: What We ‘Know’ About WW1”

Engle Matrix Games

I’ve recently been introduced to Engle Matrix Games (well perhaps re-introduced as I had read about them briefly in an issue of the SOTCW Journal sometime ago) by Steve Thomas. This came about in a discussion around how to play a Crossfire campaign where the majority of players are in different countries. The idea is to find a system that is rule set agnostic, is ‘story’ driven, and is not constrained by technical details – in many ways in keeping with Crossfire’s own philosophy (although Engle Matrix games are quite suitable for any period and use with any miniatures rule set – heck you don’t even need miniatures or a set of rules to resolve the battles). “Engle Matrix Games are a simple low-tech game engine that allows players to do an amazing number of things” as one gamer has described (in a MS Word Doc). Continue reading “Engle Matrix Games”

Peter Jackson’s Gallipoli 1915 Exhibit

Over the past months over 100 New Zealand wargamers have been painting 5,000 miniature soldiers for a huge diorama of the Battle of Chunuk Bair for the forthcoming The Great War Exhibition in Wellington. This is part of an ANZAC commemorative project put together by Sir Peter Jackson who has over the past years commissioned the Perry Brothers to sculpt and cast the 54mm scale figures for this. In 2015 a large posse of New Zealand Wargamers were then recruited to paint this huge mountain of lead in time for the ANZAC Day 2015 (25 April) commemorations. Continue reading “Peter Jackson’s Gallipoli 1915 Exhibit”

‘Lest We Forget’ Exhibit Papatoetoe

I previously posted about Nick Papadopoulos quest for 1/72 scale figures & human volunteers to help complete ANZAC Day 2015 exhibits he was working on – Nick managed to get the figures he needed and with some hard work complete his dioramas. Continue reading “‘Lest We Forget’ Exhibit Papatoetoe”

WW1 Vehicle Parade

In Wellington today they held a WW1 commemorative parade in recognition of ANZAC Day (25 April). Present were 13 authentic vintage WW1 vehicles from the private collection of Sir Peter Jackson, as well as horse drawn artillery & ordnance, actors and re-enactors in period uniform, and more… Continue reading “WW1 Vehicle Parade”

Urgently Wanted: 1/72 HäT WW1 Figures

Nick Papadopoulos of Papatoetoe in Auckland is currently in the process of mustering 1/72nd scale figures to produce two dioramas to display on behalf of the Papatoetoe Historical Society for the 100th anniversary of the ANZAC landings. The dioramas will be a ‘Gallipoli Battle Scene‘ and ‘A Generic Western Front Trench Scene‘. To make these dioramas Nick is utilising HäT WW1 Figures – HOWEVER HäT are out of stock of some key packs so Nick needs help! He’s also looking for people to help him get the project completed as soon as possible (I presume by 25 April 2015)! Continue reading “Urgently Wanted: 1/72 HäT WW1 Figures”

Dogfight over Peepinghtohm 1917

Great video from West Tokyo Wargamers of a World War I aerial game using the Wings of War (now Wings of Glory) game and miniatures!

 

Wings of War: WWI & WWII Air Combat

Wings of War - Original Box SetWings of War (WOW) is a World War I (& World War II) air combat game, based around using cards for manoeuvring your aircraft – the aircraft themselves can be miniatures, or for the beginner can just use the cards supplied in the game. I’ve had an interest in World War I air combat for a while, and previously played with my own system using cards and a gridded playing surface – but the beauty of WOW is you no longer need the grid – as you actually lay out the cards on the playing surface to manoeuvre your aircraft. The World War I aircraft are 1/144th Scale (again compatible with large ranges of existing models which I have quite a few of). For World War II they have brought out 1/196th Aircraft which should be compatible with existing 1/200th scale models (again of which I have a few). I hope to have more content here eventually, including photos, after action reports, and more. Meanwhile you can read more at the official Wings of War website… or at Board Game Geek…

Wargaming Periods

Periods are the “Eras” or “Level of Technology” present for wargaming. Having a Greek Army of 300 BC facing a Russian Army of 1944 AD is obviously quite a mismatch and both armies need quite different sets of rules to control how they perform. Hence we have “Periods” in which armies all operated in similar ways, or with similar weapons, and can be ‘played’ using a common set of rules.

Continue reading “Wargaming Periods”