Our Draw in the first round put us slap in the middle of the pack, 14 VPs ranking us 2nd Equal with 2 other teams (so effectively just in the top half of the table), and resulting in Philip Abela & Andrew Hunter (who were similarly ranked 2nd equal) being our afternoon opponents. (If I recall correctly) Caesennius found himself defending Rome’s Eastern environs’ from encroaching invaders this battle! And the dastardly fiends had decided to attack along a River, no less! However this soon suited Caesennius, who found the edge of a suitable plain to encamp on, forcing the Egyptians to deploy in an area thick with Marshes and an Orchard, with the River running through their deployment area, and Vineyard on their flank next to the River. Continue reading “BC’08 Round 2: Kushite Egyptians 700BC”
Category: DBMM (& DBM)
De Bellis Magistrorum Militum (currently v.2.1) and the older De Bellis Multitudinis v.3.0 they replaced.
BC’08 Round 1: Early German Cimbri & Tigurini Gallic Allies 102BC
On the first morning we drew Ivan Truong & Andrew Fergus for our initial game. The morning actually got off to a slow start with some fluffing around, and all 4 games being played in the first round probably lost about 20-30 minutes of game time, plus took excessively long to do terrain placement and deploy. Once underway Caesennius, the Roman C-in-C, soon managed to invade Germany for whatever reasons, we presume in the South-East perhaps? Anyhow, Caesennius managed to encamp on the edge of a German plain forcing the Cimbri to pitch tents in an area of poor terrain that was mostly Marsh (3 features of such in the German deployment area), while the Roman’s deployed on the adjacent open plain – but perhaps the Germans preferred being amongst the wet boggy muck and the joke was on Caesennius?! Continue reading “BC’08 Round 1: Early German Cimbri & Tigurini Gallic Allies 102BC”
BattleCry 2008 Introduction
Well another successful BattleCry has gone by and congratulations to Karen & the AMERICA team for organising a great event, and providing the usual copious amounts of “loot” for people to take home! Also thanks to Benny (Andrew Bennetts) for organising and umpiring the New Zealand 25mm DBMM Doubles – it’s always a trade off and occasionally a thankless task. The DBMM competition was thoroughly enjoyable and went really well in my opinion. Several players were reasonably new to DBMM but picked up things pretty well from what I saw, and the overall standard of army presentation was very good to excellent, and made all the games visually appealing to the greater extent. Continue reading “BattleCry 2008 Introduction”
Wargaming in the Ancient World
The Ancient period is one of major interests, although I got into it rather later in my gaming life than many other wargamers (Ancients gaming has traditionally been a staple of the NZ Wargaming Club scene, and traditionally the majority of club members in most clubs play it). As with some of my other interests I started in 15mm (with Minoans/Early Mycenaeans – my very first army, followed by Burgundian Orddonance; then Gauls; and finally Polybian and later also Marian Romans) but have since abandoned the ‘wee scale’ and am playing exclusively in 28mm. Continue reading “Wargaming in the Ancient World”
To Win or Not To Win?
Or Why Ancients competitions are better for using win/draw/loss ranking systems.
Probably the 2nd loudest “discussion” at NatCon (held in Auckland, Easter 1997) was the ranking system used in the DBM competition. Some players had thought that ranking’s in the Swiss Chess draw would be determined by accumulated victory points, and were surprised to find that win/draw/loss was being used. Clearly the umpire and/or organisers stuffed up badly by not telling players exactly what variety of “Swiss Chess” was to be used, but why all the angst?? Isn’t one “Swiss Chess” system the same as any other? Not in this case!
Continue reading “To Win or Not To Win?”