Continuing with more of Lieutenant General Hendrik George de Perponcher-Sedlnitsky’s 2nd Netherlands Division in the Hundred Days campaign here we have my recreation of (Major-General) Willem Frederik count of Bijlandt’s (or Bylandt) 1st Netherlands Brigade; following on from the 2nd Nassau-Usingen Regiment and the 28th Oranien-Nassau (Orange-Nassau) Regiment of von Sachsen-Weimar’s (Saxe-Weimar) 2nd Netherlands Brigade. So here’s some more ‘Work In Progress‘ type photos as I work on basing these chaps ready for service on the table top…
Continue reading “Bijlandt’s 1st Netherlands Brigade”Category: The Hundred Days 1815
28th Oranien-Nassau Regiment 1815
Continuing with Lieutenant General Hendrik George de Perponcher-Sedlnitsky’s 2nd Dutch-Belgian Division in the Hundred Days campaign and the balance of (Colonel) Prince Bernhard of Sachsen-Weimar-Eisenach’s 2nd (Nassau) Brigade, and following on from the 2nd Nassau-Usingen Regiment is the 28th Oranien-Nassau (Orange-Nassau) Regiment – the unit von Sachsen-Weimar (Saxe-Weimar) was Colonel of prior to taking over the 2nd Brigade on the 15 June 1815. So as these are near completion and following the ‘Work In Progress‘ type photos theme, here’s the Oranien-Nassau regiment…
Continue reading “28th Oranien-Nassau Regiment 1815”2nd Nassau-Usingen Regiment 1815
I have finally got around to getting to work on basing up my figures for Lieutenant General Hendrik George de Perponcher-Sedlnitsky’s 2nd Dutch-Belgian Division in the Hundred Days campaign. First up is (Colonel) Prince Carl Bernhard of Sachsen-Weimar-Eisenach’s (Saxe-Weimar in English) 2nd (Nassau) Brigade, with possibly my absolute favourite uniformed Allied unit from Quatre Bras, the 2nd Nassau-Usingen Regiment. As they are now firmly mounted on bases ready for completion by flocking, varnishing, and fitting of standards I thought it was a good excuse to take some ‘Work In Progress ‘type photos of the near completed regiment…
Continue reading “2nd Nassau-Usingen Regiment 1815”Lasalle at NapCon 2011 Report
While I was unable to attend NapCon several other New Zealand Lasalle players did – and one of them (Lintman) has provided some great photos of the event on his blog – Two large multi-player games were staged, Day 1 saw a loose recreation of Waterloo, and Day 2 a refight of Vitoria. Check out more great Lasalle stuff at Lintman’s Blog, especially his magnificent Calpe Miniatures Prussians…
Lasalle: The Trouble With Tribbles
Okay – it’s got nothing to do with Star Trek & Tribbles – but I thought it sounded a cool title for a blog post (and AAR)! Anyway back at the end of July (2011) Cam and I played another Lasalle game – we reverted to the basic Army Builder List of a core force and 1 support option with standard troop values (1815 Hundred Days French & British) – the idea was to try out a proposed alternate scenario that was going to be used in the Lasalle Tournament at “Call To Arms” a convention in Wellington (New Zealand) in the second half of August. The proposed scenario in simple terms made both sides the ‘attacker’ (so Core Force + Attack Bonus + 1 Support Option) and placed 3 objectives instead of 1 on the table – all 3 having to be on the centre line, with one in the table’s dead centre, and one placed by each player not within 4BW or so of either of the others or the table edge. The following is a brief summary of the game with photo gallery…
The Crossroads
Today we played a Lasalle ‘Big Battle’ with over a Division of troops a side and had a very successful game – our first true large game with Lasalle. The scenario was based on “The Crossroads” from C. S. Grant’s “Programmed Wargames Scenarios” (Wargames Research Group Publications 1983 – Pages 79-81) modified to suit Lasalle (most especially the game turn limit and our forces). Both Cam and I did the mad panic thing during the preceding week getting extra troops and such either painted and/or based for our ‘big bash’ which allowed us to field 31 Infantry Battalions (14 French & 17 Allied) supported by 4 Batteries (2 each) and 5 Cavalry Regiments (3 small Allied and 2 large French – we had more cavalry available but did not deploy them to avoid a too ‘cavalry heavy’ game.
Picton Holds On The Chaussée de Charleroi
Having taken rather a beating the last two days, Picton’s division had spent the day retiring North towards Brussels and collecting stragglers, looking to join up with the balance of the Anglo-Dutch-Belgian-Brunswick-Nassau forces heading South and East towards them. Picton had received instructions from Wellington to ensure he delayed the French sufficiently to allow such a concentration of forces – and to that end Picton deployed on the fourth day to again offer battle to the pursuing 6th French Division of General de Division Prince Jérôme Bonaparte.
Continue reading “Picton Holds On The Chaussée de Charleroi”
The Hundred Days Continues…
It had been a tough 2 days – having taken a heavy knock from the advanced elements of Napoleon’s invasion force (Lasalle in the Hundred Days), the elements of Picton’s Division involved had withdrawn, thankful for their temporary superiority in light cavalry, and gradually collected the stragglers and remnants of their regiments to be reconstituted as fair fighting forces again, albeit in reduced numbers… The 42nd Royal Highlanders had been detached to rejoin 9th Brigade on flank guard duty, but the latter had sent the 3/1st Royal Scots in their place – Picton was glad for the fresh, as yet uncommitted battalion. The Duke had sent word of his intent to now try and rally the Anglo-Dutch forces at a position to Picton’s rear, but that Picton must hold his position for a day to allow them time to assemble – so Picton found himself staring at what must be the most desolate part of the Southern Netherlands (i.e. Belgium), scanning the horizon for sign of the French…
Lasalle in the Hundred Days
Somewhere near the Franco-Belgian border, Lieutenant-General Sir Thomas Picton surveyed the ground before him, by a strange quirk elements of his ‘reserve’ division, the 5th, had ended up near the border just as the first reports of Napoleon’s crossing reached the Allied forces. Wellesley would need time to concentrate his forces, so his Division would need to delay the initial advance elements as long as possible – and it wasn’t long before news of their arrival was received. Choosing a place with some hope of defence and a good line of withdrawal Picton deployed his troops, Major-General Sir James Kempt’s 8th Brigade on the left and centre, and elements of Pack’s 9th Brigade on the right, supported by Rogers’ Foot Company of 9pdrs on the high ground. Major-General Sir Dennis Pack meanwhile had hastened to the rear to collect and organise reinforcements and lead them forward to the battle…
In Search of Points: Lasalle!
Below is a first attempt at an unofficial points system for the Napoleonic game – Lasalle.
Lasalle contains a number of set army lists for the main armies. They provide a great introduction. But they only reflect a fraction of possible lists. Playing the same few army lists repeatedly against each other could get dull fairly quickly.
This points system below tries to address this.
Using this points system and the excellent (and now free) Nafziger army lists, players can construct any number of armies that are consistent in size with the army lists in the Lasalle book.
Continue reading “In Search of Points: Lasalle!”Building the Quatre Bras armies in 28mm
For a long time I had been musing over what to do about Napoleonics. However now I am back into Napoleonics full time in 28mm, re-enthused by the release of SHAKO II and possibly also LaSalle. I’ll be documenting here the assembly of my forces for Quatre Bras, along with gaming notes and more. Eventually I’ll be hoping to expand my forces to cover a portion of the Waterloo battlefield – Megalomania? What’s that!
It was my intent to include a SHAKO Order of Battle for the forces of both sides – but the new rulebook includes such an OOB in it! However I probably will be doing an expanded OOB at a later date to allow for the expansion of the battle beyond the critical stages as covered in the SHAKO II Scenario – allowing it to be played in a mini-campaign format, and to do ‘what ifs’ covering the possibility that Ney acted sooner and more vigorously…