Life has been a bit hectic over Christmas – with holidays, work, catching up on gardening & clearing clutter (both wargaming and general household accumulation), and a few other matters – so I haven’t had much chance to progress any posts in January at all, even though I do have several part-written or drafted in outline. Meanwhile here’s a little eye-candy of a couple of my 28mm Napoleonic British units that featured in my ‘Hundred Days’ games in 2011!
Tag: Hussars
Dominant Hill: The Black Brunswickers Baptism
Recently I finally got my Brunswick Corps close to completion (well barring the grass for the bases, and the 3 Brigade Commander figures) and Cam and I were overdue for another larger game akin to The Crossroads (that we had played several months ago) – so it seemed a good excuse to give them their baptism as an entire corps. This time we went a fraction smaller than that game, but a little larger than a standard Lasalle AB List Game, with the forces selected using an updated version of Cam’s Lasalle Points System originally posted on the AWC Website. The purpose was to try a game with about a reinforced Division (e.g. an Infantry Division with Cavalry Brigade in support) a side, test out the points amendments (especially regarding on-table cavalry), and play a scenario from Charles Stewart Grant’s Table Top Teasers or Scenario Books. This is what happened about three weeks ago…
Continue reading “Dominant Hill: The Black Brunswickers Baptism”Lasalle: The Trouble With Tribbles
Okay – it’s got nothing to do with Star Trek & Tribbles – but I thought it sounded a cool title for a blog post (and AAR)! Anyway back at the end of July (2011) Cam and I played another Lasalle game – we reverted to the basic Army Builder List of a core force and 1 support option with standard troop values (1815 Hundred Days French & British) – the idea was to try out a proposed alternate scenario that was going to be used in the Lasalle Tournament at “Call To Arms” a convention in Wellington (New Zealand) in the second half of August. The proposed scenario in simple terms made both sides the ‘attacker’ (so Core Force + Attack Bonus + 1 Support Option) and placed 3 objectives instead of 1 on the table – all 3 having to be on the centre line, with one in the table’s dead centre, and one placed by each player not within 4BW or so of either of the others or the table edge. The following is a brief summary of the game with photo gallery…
The Crossroads
Today we played a Lasalle ‘Big Battle’ with over a Division of troops a side and had a very successful game – our first true large game with Lasalle. The scenario was based on “The Crossroads” from C. S. Grant’s “Programmed Wargames Scenarios” (Wargames Research Group Publications 1983 – Pages 79-81) modified to suit Lasalle (most especially the game turn limit and our forces). Both Cam and I did the mad panic thing during the preceding week getting extra troops and such either painted and/or based for our ‘big bash’ which allowed us to field 31 Infantry Battalions (14 French & 17 Allied) supported by 4 Batteries (2 each) and 5 Cavalry Regiments (3 small Allied and 2 large French – we had more cavalry available but did not deploy them to avoid a too ‘cavalry heavy’ game.
Picton Holds On The Chaussée de Charleroi
Having taken rather a beating the last two days, Picton’s division had spent the day retiring North towards Brussels and collecting stragglers, looking to join up with the balance of the Anglo-Dutch-Belgian-Brunswick-Nassau forces heading South and East towards them. Picton had received instructions from Wellington to ensure he delayed the French sufficiently to allow such a concentration of forces – and to that end Picton deployed on the fourth day to again offer battle to the pursuing 6th French Division of General de Division Prince Jérôme Bonaparte.
Continue reading “Picton Holds On The Chaussée de Charleroi”
The Hundred Days Continues…
It had been a tough 2 days – having taken a heavy knock from the advanced elements of Napoleon’s invasion force (Lasalle in the Hundred Days), the elements of Picton’s Division involved had withdrawn, thankful for their temporary superiority in light cavalry, and gradually collected the stragglers and remnants of their regiments to be reconstituted as fair fighting forces again, albeit in reduced numbers… The 42nd Royal Highlanders had been detached to rejoin 9th Brigade on flank guard duty, but the latter had sent the 3/1st Royal Scots in their place – Picton was glad for the fresh, as yet uncommitted battalion. The Duke had sent word of his intent to now try and rally the Anglo-Dutch forces at a position to Picton’s rear, but that Picton must hold his position for a day to allow them time to assemble – so Picton found himself staring at what must be the most desolate part of the Southern Netherlands (i.e. Belgium), scanning the horizon for sign of the French…
Lasalle in the Hundred Days
Somewhere near the Franco-Belgian border, Lieutenant-General Sir Thomas Picton surveyed the ground before him, by a strange quirk elements of his ‘reserve’ division, the 5th, had ended up near the border just as the first reports of Napoleon’s crossing reached the Allied forces. Wellesley would need time to concentrate his forces, so his Division would need to delay the initial advance elements as long as possible – and it wasn’t long before news of their arrival was received. Choosing a place with some hope of defence and a good line of withdrawal Picton deployed his troops, Major-General Sir James Kempt’s 8th Brigade on the left and centre, and elements of Pack’s 9th Brigade on the right, supported by Rogers’ Foot Company of 9pdrs on the high ground. Major-General Sir Dennis Pack meanwhile had hastened to the rear to collect and organise reinforcements and lead them forward to the battle…
A Little 1809 Lasalle Affair
It was clear fresh morning as L’General-de-Division surveyed the ground – he looked remarkably like L’Empereur himself, even down to his stature and dress – there was a stationary mass of white across the rolling fields, Austrians by the gods, and he meant to teach them the superiority of French esprit de corps and steel! His men were ready, his sub-commanders Michel Ney, Joachim Murat, and Eugéne de Beauharnais were ready, the horses and cannons were ready – but first he needed a plan… Before he could muse over the days prospects a courier came breathlessly galloping up, his ADC soon came to tell him the news, it was not good – “the Austrians have collected the entire region’s supply of garlic!” “What!” exclaimed the General, “no garlic for our foraging troops – this will not do, not at all…”
Don’t Let Them Get The Commissariat’s Train!
Somewhere in Galicia in sight of the Carpathians, 1916 – the Brusilov offensive is in full swing and the Austro-Hungarian front line has temporarily collapsed – The Russian forces are pouring into and across Galicia rapidly and in huge numbers… Brusilov has achieved a stunning success (advancing up to 40 miles on a wide front in just a few weeks)… The Austro-Hungarians are in turmoil, and Archduke Josef Ferdinand has only just escaped Lutsk by the skin of his teeth as the speed of the Austro-Hungarian line’s disintegration meant Cossacks had already entered the city before the Austro-Hungarian Army Command realised the extent of the breakthrough!
Continue reading “Don’t Let Them Get The Commissariat’s Train!”The Carpathians Will Rumble
The Russians and Austro-Hungarians arrive!
The latest addition to my World War I stable has been both Russians & Austro-Hungarians – which will be ideal for not only the Carpathian Campaigns & Brusilov Offensive; but also the Russians will also serve for Caucasian Campaigns against the Turks; and as allies for my long planned Rumanian Troops which the Austro-Hungarians will provide opposition for! I’ve taken some quick preliminary photos of these chaps to get a basic gallery up until such time as I have reorganised them and/or played a game and taken photos…
As mentioned in previous articles I’ll be using the TSATF (The Sword and the Flame) for my 28mm WW1 gaming and as such troops will be organised into Infantry Companies of 20 figs each, Cavalry in Squadrons of 12 figs each, and MGs & Artillery in Platoons, Companies, or Batteries of 1-3 guns (each model representing 2 real life guns).