
Okay – it’s got nothing to do with Star Trek & Tribbles – but I thought it sounded a cool title for a blog post (and AAR)! Anyway back at the end of July (2011) Cam and I played another Lasalle game – we reverted to the basic Army Builder List of a core force and 1 support option with standard troop values (1815 Hundred Days French & British) – the idea was to try out a proposed alternate scenario that was going to be used in the Lasalle Tournament at “Call To Arms” a convention in Wellington (New Zealand) in the second half of August. The proposed scenario in simple terms made both sides the ‘attacker’ (so Core Force + Attack Bonus + 1 Support Option) and placed 3 objectives instead of 1 on the table – all 3 having to be on the centre line, with one in the table’s dead centre, and one placed by each player not within 4BW or so of either of the others or the table edge. The following is a brief summary of the game with photo gallery…









Over the years I have dabbled with numerous rule sets for Napoleonics, starting with some home grown ones, and most notably a Bruce Quarrie inspired concept based on articles in Military Modelling (UK) in the early 1980’s referring to gaming Quatre Bras and Waterloo with Airfix Plastic figures at 10 figures per battalion! Years later I had moved on, and although the club I belonged to had a scattering of players who played Napoleonics in 15mm (with Corps d’Armee rules) and 25mm (with club rules developed from Paddy Griffith works) I had moved on to 1/300th scale (6mm) to enable large grand battles with huge forces, and was using the Anschluss “Ebb & Flow” rules – designed for fighting large mass battles in 1/300th scale, and representing every battalion and skirmisher formation, and using no dice! Frank Chadwick’s Volley & Bayonet was also around, and although a generally good rule set it best suited 1/300th scale (which I we played for a while and got quite good game results historically) – but which for me lacked the visual appeal.