I’ve thought about the Japanese HMG representation in Crossfire for many years. Specifically why did Arty & Rob decide to make them fire with only 3D? Here’s my latest thoughts and a proposed revision…
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Raid On Villa Winter
“Captain Hendry de Cromault paddled steadily and quietly through the uneasy surf, his sergeant and some of his men behind him doing likewise. To either side more boats of British Commandos were also paddling through the surf. As their boats ran up on the volcanic beach with the crashing breakers covering their approach, the first rays of the sun were providing a faint glow off to the east well beyond the mountains, and even further, as the sun rose over Africa and headed towards the Atlantic Ocean. Quickly drawing their boats ashore, they were startled by the sudden winking of a bright lamp inshore, sending jumbled encrypted Morse code signals; ‘a U-Boat must be about’ Cromault thought to himself, ‘why else would the Villa Winter be activating it’s powerful beacon lamp, hopefully it doesn’t stumble across their transport home, a Royal Navy Destroyer lurking to the north’. Even as he thought about it his raiding force was assembling around him at their rallying points, and beyond expectations the entire force had safely made it ashore. Assembled on one of the remotest parts of the Canary Islands, they set off to accomplish their mission of destroying the secret mid-Atlantic U-Boat base built and run by by Gustav Winter, a reclusive German engineer, disguised beneath his Villa ‘Casa Winter’ on the island…“
Continue reading “Raid On Villa Winter”Latest Ready Made Diecast 1/72 Models
The wealth of ready made diecast style models now is simply amazing. Especially in the 1/72 scale range (and I’m including 1/76 and 1/87 in that statement). I’ve not paid much attention to the scene in recent years, but just recently have been looking at it again, especially with a view to getting back into playing some Crossfire again. One of the semi-recent arrivals is PMA (Precision Model Art) and they are producing some highly detailed models that feature interior detail (such as engines and such). They do a range of very nice historical WW2 German models that include a V-2 Rocket (in 4 variants), 8.8cm FlaK, and several Sd.Kfz 8 Half-Track variants; including one of which is my favourite the 8.8 cm Flak 18 (Sfl.) auf Zugkraftwagen 12t (Sd.Kfz. 8) on the DB9 chassis. They also have some nice vehicle crew sets, German Kubelwagens & Motorcycles, and a nice LRDG Chevrolet Truck. Continue reading “Latest Ready Made Diecast 1/72 Models”
How Not To Play Crossfire Video
Following on from the “Operation Crossfire: Smoke & Close Combat” video is yet another useful introductory video by Nikolas Lloyd, covering How Not To Play Crossfire! This gives a quick introduction to what not to do tactically when playing Crossfire – the rules do not introduce artificial constraints such as arbitrary ranges, so you have to use real-life tactics to be successful… Continue reading “How Not To Play Crossfire Video”
Crossfire Smoke & Close Combat Video
Following on from the “Crossfire: Movement & Reaction” video is another good introductory video by Nikolas Lloyd, covering Smoke and Close Combat in Crossfire. This gives a great quick introduction to basic infantry movement and reactive fire in Crossfire. Continue reading “Crossfire Smoke & Close Combat Video”
Crossfire Movement & Reaction Video
Following on from the “Operation Crossfire: Introducing Crossfire – World War Two Wargaming” video is another good introductory video by Nikolas Lloyd, covering Movement and Reaction in Crossfire. This gives a great quick introduction to basic infantry movement and reactive fire in Crossfire. Continue reading “Crossfire Movement & Reaction Video”
Engle Matrix Games
I’ve recently been introduced to Engle Matrix Games (well perhaps re-introduced as I had read about them briefly in an issue of the SOTCW Journal sometime ago) by Steve Thomas. This came about in a discussion around how to play a Crossfire campaign where the majority of players are in different countries. The idea is to find a system that is rule set agnostic, is ‘story’ driven, and is not constrained by technical details – in many ways in keeping with Crossfire’s own philosophy (although Engle Matrix games are quite suitable for any period and use with any miniatures rule set – heck you don’t even need miniatures or a set of rules to resolve the battles). “Engle Matrix Games are a simple low-tech game engine that allows players to do an amazing number of things” as one gamer has described (in a MS Word Doc). Continue reading “Engle Matrix Games”
Operation Crossfire: World Event Aftermath
As mentioned in my “Operation Crossfire: A World Wargaming Event” post, following on from the hugely successful “World Crossfire Day” event in 2009, Nikolas Lloyd organised Operation Crossfire in 2014; another global Crossfire event. You can read the details of some of the individual battles in my Operation Crossfire: The Battle Reports post. These previous posts feature the introductory briefing video and after action reports of some of the battle sectors, so now find out exactly what happened in the grand operation directly from the organiser himself… Continue reading “Operation Crossfire: World Event Aftermath”
Operation Crossfire: The Battle Reports
As described in my Operation Crossfire: A World Wargaming Event post Nikolas Lloyd had organised to stage a global Crossfire game that featured players in many countries all playing Crossfire games simultaneously, and games that were connected to each other and controlled (if that’s the right word) by an overall C-in-C who did not have direct visibility or access to any of the games other than via email! Continue reading “Operation Crossfire: The Battle Reports”
Operation Crossfire: A World Wargaming Event
Following on from the hugely successful “World Crossfire Day” event in 2009 is Operation Crossfire, another global Crossfire event staged in 2014. Originally mooted in July 2010 (see my Operation Crossfire: 11 September 2010 post) it was unfortunately postponed, but finally took place 4 years later. “Operation Crossfire” may well have been another world first as it was a wargame played on many tables around the world simultaneously, with two overall commanders basing their decisions on the e-mails sent to them during the game from the individual players and the the overall referee. View this introductory video by Nikolas Lloyd, covering the concept of the event and how it was planned and structured. This video served as the promotional advertisement for the event… Continue reading “Operation Crossfire: A World Wargaming Event”
Crossfire Introduction Video
Operation Crossfire is a fantastic set of introductory and training videos for Crossfire – put together by long-time Crossfire gamer and aficionado Nikolas Lloyd. They are highly recommended to all, even experienced Crossfire gamers (as a nice to watch) – and if you have not seen them previously then be sure to take the time to watch them, especially if you have heard about Crossfire but not seen the game in action. Continue reading “Crossfire Introduction Video”
The Impact of Terrain in North Africa 1940-43
From Tobruk to Tunis: The Impact of Terrain on British operations and Doctrine in North Africa, 1940-43 is a new book by Neal Dando, published just recently by Helion & Co. The author/publisher states “This book focuses on the extent to which the physical terrain features across Egypt, Libya and Tunisia affected British operations throughout the campaign in North Africa during the Second World War. One main theme of the work analyses the terrain from the operational and tactical perspective and argues that the landscape features heavily influenced British operations and should now be considered alongside other standard military factors.“
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