Press Release: Wally Simon’s Secrets Of Wargame Design

Russ Lockwood has just published a booklet entitled: Wally Simon’s SECRETS OF WARGAME DESIGN: A Tabletop Toolkit of Ideas, Analysis, and Rule Mechanics (Volume 1). As you may know, Wally Simon was one of the founders of Historical Miniatures Gaming Society (in the USA), hosting the first meeting in his basement. A statistician by trade, he used his mathematical skills to analyse probabilities within wargame mechanics. “Wally’s Basement” at the HMGS Historicon conventions is named after him. With 25 years of work to draw on, this is the first in a series a ‘best of’ booklets that explore the nuts and bolts of wargame design as seen through his eyes.

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John Curry’s “History Of Wargaming” Upate

On the 04 May 2012 John Curry sent the following update out concerning his “History of Wargaming” project for those who may not have seen it:

This is a short occasional update on the publishing progress of the History of Wargaming Project. The project has gone digital and about 20 of the books/rules are now available as e-books from the iBook Store, The Nook, or from www.lulu.com. The rest of the back catalogue will be converted in due course. Peter Perla’s Art of Wargaming, a book about the professional use of wargaming (as well as much interesting material about the history of wargaming), is now out in paperback. Donald Featherstone has seen his novel Redcoats for the Raj, back into print and he has completed a new novel, The Badgered Men. Donald Featherstone’s classic book Air War Games has now been updated and is now [again] in print.

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Hundred Days British

42nd Royal Highland (who later became the Black Watch) & 92nd Gordon Highlanders
42nd Royal Highland (who later became the Black Watch) & 92nd Gordon Highlanders

Life has been a bit hectic over Christmas – with holidays, work, catching up on gardening & clearing clutter (both wargaming and general household accumulation), and a few other matters – so I haven’t had much chance to progress any posts in January at all, even though I do have several part-written or drafted in outline. Meanwhile here’s a little eye-candy of a couple of my 28mm Napoleonic British units that featured in my ‘Hundred Days’ games in 2011!

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Some Great New WWII Dragon Armor

DRA60599 - German SdKfz 231 8-rad on the Eastern Front 1941
DRA60599 - German SdKfz 231 8-rad on the Eastern Front 1941

Dragon Armor has announced in the last few weeks the release of several of their new models planned for the 2011-2012 period, as many will know the Japanese Type 95 Ha-Go and Type 97 Chi-Ha have both been released (there are now 2 colour schemes available for the former and 3 for the latter) along with the U.S. LVT-A(1) with 37mm gun turret, and various German light vehicles such as the SdKfz 222 Light Reconnaissance Car and SdKfz 251/22 Half-Track with PaK40 on board. Most recently has been the release of the Neubaufahrzeug from Panzerabteilung z.b.V.40 in Norway 1940. Now due in early 2012 are the German SdKfz 231 Heavy Reconnaissance Car in early war Panzer Grey (a much missed model from all ranges), and a British Infantry Tank Mk.IV Churchill Mk.III (the 6pdr version that served from Dieppe in 1942 until the end of the war in Italy and to a lesser extent in NWE.

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Rorke’s Drift Arrives!

My Warlord GamesRorke’s Drift” box set arrived today… It’s an impressive beast- it was part of their pre-order special on the new Anglo-Zulu War range that’s the premier of their new strategic partnership with Empress Miniatures. At the time I resisted the urge to get the full “Horns of the Buffalo – Rorke’s Drift Collectors Set” which is an absolutely huge collection of toys! This set is the first of their collaborations planned with Empress Miniatures – so you get a swag of Warlord Games plastic figures and terrain pieces, some Empress Miniatures speciality metal figs, and a pair of “4Ground” laser-cut plywood building kitsets of the storehouse and hospital. Continue reading “Rorke’s Drift Arrives!”

Blenheim 1704: A Maurice (Refight) Experience

Following on from our two previous outings with Maurice (see Maurice: First Game Impressions and Maurice: Second Game & More Thoughts), Cam and I decided to have a go at a historical refight – deciding on Blenheim, so last weekend we set to it It would be heavily “Bathtubbed” to fit it down to the size of a typical Maurice game, and we’d be playing with all the full rules (rather than just the free Maurice Lite version). This meant we’d have troop quality, enhanced morale, and other factors involved. We both calculated out separately what size we thought the armies would be in Maurice – I based mine on the battlefield size & frontage and came to about 32 units of Infantry & Cavalry for the French (the larger force), however this was clearly too big so halving that came to 16, about the right size, and co-incidentally the same amount Cam had calculated starting with the troop numbers and working from that direction. Continue reading “Blenheim 1704: A Maurice (Refight) Experience”

Maurice – Second Game & More Thoughts

So a week after our first game Cam and I set about a second – the plan this time to start to try and be a bit more savvy and also Cam decided on a gimmicky “All Infantry” army to see how it’d do! Note that as I did with the previous game I’ll generally talk in terms of Maurice Lite (as that is what is currently published) but we were using aspects of the full game as referenced throughout the Maurice Lite rules (and I’ll note in the narrative where they occur). The game commenced with us determining a battle in the Tropics (this is a full game feature that determines type of terrain and how much can be selected, what type of troops aid scouting to gain the initiative, etc), Cam won the scouting (with the help of a special ‘Notable’ espionage card) and chose to Defend (another full game feature). Normally the players would then now determine and place the terrain but I had pre-determined it’s type and location randomly to save time prior to Cam’s arrival – so instead Cam chose which side he wanted. As Invader I then deployed first…

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I Couldn’t Resist Indus

I recently stumbled across Indus Miniatures – and when they announced a 20% off ‘Thanks Giving‘ Sale I couldn’t resist getting a few – even though they are aimed at the Indian 18th Century to Mutiny era rather than the later NWF (North-West Frontier). Still the quality of the greens looks nice in these pics, and some of the figs are designed to be fairly generic – for example the Irregular Cavalry or Pindari are described as “meant to represent the Irregular troops serving in India for the Princes, Mughals, Europeans, Sikhs etc. They can be used from 1700 till 1850’s. They probably can be used for other time frames as they are quite generic“. Continue reading “I Couldn’t Resist Indus”

Maurice – First Game Impressions

A few weeks ago Sam Mustafa announced his latest rule set he would be publishing, “Maurice”, which would cover the rump of the 18th Century and include Campaign and Imagi-Nations aspects… This was especially interesting to me as I have really enjoyed Lasalle since its release (it’s the first time I’ve been totally excited and passionate about Napoleonics in 35 or so years of wargaming) and if Maurice was going to be anything along a similar vein I expected something worth getting excited about. Furthermore I’ve really wanted to get into 18th Century in some form, and the WSS (War of the Spanish Succession) has always interested me (because of my childhood memories of reading about John Churchill, Duke of Marlborough, and Prince Eugène of Savoy, defeating the dastardly French at Blenheim & Ramillies, etc). What’s more for me the WSS has always held that ‘Old School’ feel about it that brings back memories of pouring over Charles Grant’s “The Wargame” as a teenager and dreaming of one day having those large 18th Century Armies like in the book… Continue reading “Maurice – First Game Impressions”

Maurice Lite Is Here…

Sam Mustafa has just announced today that Maurice Lite is available to download at his Honour Games Website. Maurice Lite is basically a stripped down version of Maurice, sans the advanced rules and the more detailed parts of the standard rules, and with a basic starter set of DIY cards to get you going. It will certainly be sufficient to get an initial feel of how the game works and for people to gauge the mechanics. I was lucky enough to have just had my first taste of Maurice too, and I liked several aspects of the rules – but it’s certainly a bit different to what many people may be used to. Incidentally Sam has also updated the status of the full version of Maurice in the last few days. Continue reading “Maurice Lite Is Here…”

WSS Here I Come – Well Almost!

As mentioned previously the announcement of the release of Maurice by Sam Mustafa (due about March 2012) has got me inspired to finally get started on my WSS Armies, of which I have purchased several packs of Wargames Factory plastics (in fact I now have 15 Infantry & 7 Cavalry boxes, and am waiting for the hinted at Artillery box that is apparently being considered and will hopefully appear in 2012). Further inspiration is coming from several gamers blogs and such working on these same plastic figures, such as Platoon Fire, an Imagi-Nation WSS project. The photo above is from the Platoon Fire blog’s first Wargames Factory units, the author (Aidan) is constrained for space so is doing small 12 fig Infantry Battalions and 5 fig Cavalry Squadrons/Regiments. And there is more inspiration around too with a nice WF WSS Infantry Battalion at Castles of Tin. Continue reading “WSS Here I Come – Well Almost!”