TSATF Colonial Games at BattleCry 2011

Gerry Webb of Castaway Arts (in Australia) will be at the BattleCry 2011 Convention, here in Auckland on the 19-20 February, with his ranges of Figures and running some The Sword And The Flame participation demonstration games. And I’ll there with Gerry giving him a hand with the games. If you are in Auckland that weekend and interested in Colonials, or just Wargaming in general, pop along for a look at Auckland’s largest regular annual convention (expected to have over 300 gamers participating) at the ASB Stadium in Kohimarama – full details are at the BattleCry website. Continue reading “TSATF Colonial Games at BattleCry 2011”

Some Exceptional Sudan Inspiration

If anyone ever needed inspiration to game the Sudan, most especially with the Perry’s range of figures then this is it – Frank & Björn have absolutely set an amazing benchmark for figure painting & terrain – the image here is but a low resolution version of just one of the many images. Make sure you check out their stunning (and ongoing) thread at the Lead Adventure Forum – there are images on every page of the thread and new images periodically added… Continue reading “Some Exceptional Sudan Inspiration”

Don’t Let Them Get The Commissariat’s Train!

Somewhere in Galicia in sight of the Carpathians, 1916 – the Brusilov offensive is in full swing and the Austro-Hungarian front line has temporarily collapsed – The Russian forces are pouring into and across Galicia rapidly and in huge numbers… Brusilov has achieved a stunning success (advancing up to 40 miles on a wide front in just a few weeks)… The Austro-Hungarians are in turmoil, and Archduke Josef Ferdinand has only just escaped Lutsk by the skin of his teeth as the speed of the Austro-Hungarian line’s disintegration meant Cossacks had already entered the city before the Austro-Hungarian Army Command realised the extent of the breakthrough!

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Ryan’s Basing & Painting Techniques

Ryan's Company Commander
Ryan's Company Commander

Ryan Davies is a member of the Crossfire Yahoo Group, and he recently put together a document detailing his techniques for painting and basing his 1/72nd scale figures – as a way to give something back to the wargaming internet community which he believes has helped him a lot over the years with his wargaming efforts. Ryan details how to cut bases from brass with a jewellers saw, his technique for labelling & indentifying his bases, and storing them.

Ryan then moves onto painting, especially soft plastic figures, covering how to paint, shade and seal them. He covers the merits of just brands of commonly available model paint, and the moves on to the actual techniques for basing the figures.

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Siberian Assault: The Troops From The North

Siberian Infantry Arrive! 28mm WW1 Russian Troops.
Siberian Infantry Arrive! 28mm WW1 Russian Troops.

Following on from the World War 1 Russian Artillery my unit of Siberians is now ready for action – although I plan to ultimately rebase these off those dreadful plastic Games Workshop Warhammer bases and onto good quality Litko plywood ones. Although the could actually be nearly any Russian Infantry unit in winter clothing (e.g. Regiments from Moscow wore similar dress just with less ‘woolier’ papaha hats). As with many of my WW1 Russians these were an opportunity buy from another Colonial/WW1 Gamer, and as a result most of the figures were painted to a very good standard. However as with the artillery battery some additional touch up work has been done to these chaps. Siberian Rifles (all Siberian Regiments were designated Rifle Regiments rather than Infantry or Line Regiments) and in cold weather typically wore a great coat called a shinel (which was often a greyish-brown colour).

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World War 1 Russian Artillery

Russian 7.62cm Artillery Battery
Russian 7.62cm Artillery Battery

As things slowly progress with my 28mm World War 1 forces for TSATF the Russian Artillery Battery is now complete and awaiting basing. It consists of 3 (what I believe to be are) 7.62cm Putilov Field Guns. However the long barrels on the Battle Honors models are a bit of a mystery as the standard M1902 model had a relatively short barrel (you can see some good images of the M1902 at the Landships Website). Each model represents 2 actual real guns, so this represents a battery of 6 actual guns (the Russians actually had 8 gun batteries in their Infantry Division Artillery Brigades, but I think 4 models in a typical TSATF game is getting a bit hardcore). Anyway here is an assortment of photos of my artillery battery (along with a General)…

I have not decided whether the General shall be my Russian C-in-C, Infantry Battalion Commander, or (as depicted here) the Artillery Battery Commander…

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Banzai – The Japanese are Coming!

Japanese Infantry Attack!
Japanese Infantry Attack!

I thought I’d throw up some preliminary photos of my 20mm Japanese troops – these are the bulk of a Battalion for Crossfire, along with some extra supports and an assortment of guns and tanks to represent most typical Japanese forces throughout the Pacific and Burma campaigns. The figures are mostly Eureka & Warmodelling (Fantassin), with a handful of Sgt. Major’s Miniatures chaps, a few SHQ Officers & NCOs (and a pair of 8cm Mortar Teams), and a couple of Combat Miniatures Officers and a few Scouts/Snipers (plus the Mounted Command Group).

The force represents a Japanese Battalion of 3 Rifle & 1 MG Company, with Regimental Support coming from a pair of 7cm Infantry Guns, and a single 7.5cm Mountain Gun, from the Regimental Gun Companies (visible in the background spray painted in grey primer).

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von Lettow-Vorbeck in East Africa

German Schutztruppe
German Schutztruppe 1905-1918

Another of the World War I ‘side shows’ I’m keen on is the campaigns in East Africa against the German East Africa Colony (today primarily Tanzania). I have had some units for this (and pre-war 1890-1914 Colonial actions) for some time (i.e. about 2 years), albeit waiting for basing to be completed… This theatre has lots of opportunity for variety, both in pre-war Colonial actions against native tribesmen, and the Great War period, where the action spilled over into the areas of modern Kenya, Uganda, Rhodesia, Mozambique, & Zambia. This is an excuse to put up some initial pictures of them (albeit with unfinished basing), and the figures depicted are from the first unit each of European and Askari Schutztruppe, and the unit of Seebatallione Marines.

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Group Fire and Crossfire – How To?

Panzer Mechanics observe the target of their recovery attempt in WCFD 2009
Panzer Mechanics observe the target of their recovery attempt in WCFD 2009

Conducting Group and Cross-Fires in Crossfire can sometimes be a bit of a ‘trap for young players’ for the beginner. As a result I’ve endeavoured to provide a simple little graphic tutorial that hopefully will illustrate the process fairly clearly and help explain some of the benefits…

There are several common mistakes (or perhaps misreading of the rule’s text is a better term) so this basic example will attempt to step through the main points. In our example a German Platoon has somehow managed to enter a small orchard (or olive grove) encountering a single British Squad within. Both the British Squad and the entire German Platoon are fully within the terrain feature – this means they both gain the advantage of Light Cover, and both sides have clear line of sight to each other despite the trees (as there is no intervening terrain feature or obstacle). A German Squad was previously PINNED and the British Squad has just finished phasing fire at the Germans, managing to PIN a second Squad before losing the initiative to the Germans; as Pins are not sufficient to retain the initiative (a Suppression or better being required). We take things up in our example as initiative has just passed to the German Player…

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Troop Scale in Crossfire

British Tommies in Normandy - AB Figures from my collection.
British Tommies in Normandy - AB Figures from my collection.

Something that Is not always generally recognised is that it is intended in CF that all (on table) vehicles and heavy weapons are modelled at a scale of 1:1 – i.e. 1 model of a tank, half-track, or gun is one real tank, half-track, or gun. While this seems logical to some, based on extrapolating the scale of Rifle Squads, HMGs, and Mortars to these, it is not always so to all players, however Arty has also stated this on a couple of occasions when asked… So in the interests of providing a clear guide from the author himself I have asked Arty again to reconfirm that this is what his original intent was, and we have had an ongoing discussion confirm & clarify this. As such the following is the key parts of a post and subsequent discussion on the Crossfire Yahoo Group, and Arty has also read and approved the main content prior to public posting so it can be considered as the closest to an official clarification there is likely to be on the subject.

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The Carpathians Will Rumble

Russian Infantry

The Russians and Austro-Hungarians arrive!

The latest addition to my World War I stable has been both Russians & Austro-Hungarians – which will be ideal for not only the Carpathian Campaigns & Brusilov Offensive; but also the Russians will also serve for Caucasian Campaigns against the Turks; and as allies for my long planned Rumanian Troops which the Austro-Hungarians will provide opposition for! I’ve taken some quick preliminary photos of these chaps to get a basic gallery up until such time as I have reorganised them and/or played a game and taken photos…

As mentioned in previous articles I’ll be using the TSATF (The Sword and the Flame) for my 28mm WW1 gaming and as such troops will be organised into Infantry Companies of 20 figs each, Cavalry in Squadrons of 12 figs each, and MGs & Artillery in Platoons, Companies, or Batteries of 1-3 guns (each model representing 2 real life guns).

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In Search of Points: Lasalle!

Below is a first attempt at an unofficial points system for the Napoleonic game – Lasalle.

Lasalle contains a number of set army lists for the main armies. They provide a great introduction. But they only reflect a fraction of possible lists. Playing the same few army lists repeatedly against each other could get dull fairly quickly.

This points system below tries to address this.

Using this points system and the excellent (and now free) Nafziger army lists, players can construct any number of armies that are consistent in size with the army lists in the Lasalle book.

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