Road Block on Highway 120 (sort of)

Churchill "I"-Tanks on Highway 120.Kieran and I lined up yet another “Hit The Dirt” scenario, Highway 120 looked interesting, but my US & Italian forces were either still waiting to be based up or only part painted. So to get round the issue we transplanted the scenario to a later period – Summer 1944 in Italy after the fall of Rome… The Americans would be replaced by British Infantry with Churchills from a supporting Tank Brigade, and the Italians replaced with Germans. Otherwise the OOB was pretty close to what was in Hit the Dirt. Kieran would command the German Defenders, and I the British Attackers.

The game started with a general advance on a broad front – the leading British Infantry Company advanced with a 2 up 1 back formation with the Churchills supporting the centre & left of the advance. Initially no enemy were encountered and the advance moved swiftly covering half the distance to the stream.

Continue reading “Road Block on Highway 120 (sort of)”

Scottish Corridor I

German InfantryKieran and I decided to play yet another “Hit The Dirt” scenario, so we selected ‘Scottish Corridor’, as a suitable medium-sized scenario that matched our available forces on the day. Before going further please note that all hedge lines and such in the scenario are Bocage, however in the photos we have only used normal Hedges and Lichen to represent these, so bear that in mind when viewing. Note we also got the map slightly wrong in the North-East corner (top right), we misread the contour as a further elevation rather than the reclining slope on the back of the ridge it should be – however this was to have no impact on the game.

In the scenario a Company of the 2nd Argyle Highlanders is holding an exposed bridgehead during Operation Epsom, and is subjected to repeated but poorly managed counter attacks from the 10th SS Panzer Division who have just arrived in Normandy.

Continue reading “Scottish Corridor I”

Reconnaissance before Pontecorvo

Out for a Recce.Kieran and I decided to play another “Hit The Dirt” scenario, and at the same time introduce another Auckland Wargaming Club member, Ben, to Crossfire. We selected ‘Reconnaissance Before Pontecorvo‘ (May 1944), as a suitable scenario that matched our available forces on the day and kept the size of the game to manageable with a new player.

In the scenario a Canadian Company is attacking, or rather doing a reconnaissance in force, and a German Infantry Company is defending.

The scenario called for a single MMG Section for the British, but as we again had none available for the game, they would instead receive a single M4A1 Sherman to provide direct fire support to the Rifle Platoons.

Continue reading “Reconnaissance before Pontecorvo”

Green Hell (Revisited)

Tommies!Kieran and I have had copies of “Hit The Dirt” for sometime (in fact I have had a copy since it was published) and had not made a serious attempt to play any of the scenarios. However we recently decided to work our way through the book and play the scenarios as best we could with our available forces. Deciding to start from the beginning we selected Green Hell, the very first Scenario in the book. In Green Hell a well supported German Company must overcome a larger (but poorer) Soviet Force in a large forest in Poland in 1941. Our troop availability (at the time) dictated a move to 1944 and North-West Europe or Italy (we chose the former) with British and German forces.

Continue reading “Green Hell (Revisited)”

20mm (1/76th & 1/72nd) Figure Comparison

20mm Figure Comparison
20mm World War 2 Figure Comparison

The following is a brief overview of several (but by no means all) of the manufacturers in this scale. Over time I may add more photo comparisons and details for these and other manufacturers. I have also included some plastic figures for completeness. The scale lines in the background are at 10mm, 20mm, and 25mm height.

Continue reading “20mm (1/76th & 1/72nd) Figure Comparison”

Valuable Assets

Ivan!Somewhere near Kursk, during one of the Soviet counter-offensives, Summer 1943…

Historical Situation

This scenario is set in the Central-Northern Russian countryside at the time of the great Kursk battles, in 1943. A German attack has been cut in two by the brave Russian defenders of the motherland, and some German forces remain isolated from their main force. A German Heavy Panzer platoon is desperately trying to salvage some equipment and get back behind German lines to lick their wounds.

Continue reading “Valuable Assets”

Higher Ground

GI's reform after an attack.
GI's reform after an attack

Saint Lô & Falaise, France, August 1944 – Light US forces press forward against the encircled Germans…

Historical Situation

Mid-August 1944, central France, the German front is collapsing (although they haven’t realised it) and Hitler is insisting on an armoured thrust west from Trun to counter the U.S. advance. The U.S. XV Corps has already broken through into empty country beyond Saint Lô and General Bradley has now ordered the Corps to swing east to hook round behind the German armour and trap it – preventing a retreat north & east to the Seine river. American forces are pushing forward as far and as fast as they can to keep the Germans guessing, and secure vital objectives for the ongoing advance!

Continue reading “Higher Ground”

Using Crossfire for Modern Conflicts

Liberation Miniatures Modern German with Sniper Rifle - figure from Kieran Mahony's collection
Liberation Miniatures Modern German with Sniper Rifle - figure from Kieran Mahony's collection

The Modern period traditionally covers everything from the Korean War in 1950 through to the present day. The sheer number of conflicts is actually pretty staggering and as someone once said there is a war in progress somewhere round the globe every single day (a pretty sad fact really). In the past I have mainly been interested in the Arab-Israeli conflicts and the potential European confrontations generated by the Cold War – these interested resulted in my being a co-author of the Modern Spearhead (© 2000) rule set for modern Brigade to Corps level battles with micro-armour. However in recent years as I have moved away from gaming in smaller scales such as 1/285th micro-armour, and to some extent that Grand-Tactical type of game, I have revisited my interest in other modern conflicts. As a result I’m now slowly starting to game these at the Company & Battalion level in 1/76th (20mm) using Crossfire.

Continue reading “Using Crossfire for Modern Conflicts”

What is Crossfire?

Crossfire Rulebook Cover
Crossfire - The Rulebook.

Crossfire is one of those ‘inspirational’ games that once you ‘get it’ I think you never really look to go back. The fact that as a games system it makes you generally make the same decisions and actions that you would in real life, rather than what is perceived the most effective rules choice, makes it an intuitive natural system that rewards realistic behaviour, and as such becomes increasingly involving. Crossfire was written by Arty Conliffe partly in response to a challenge to design a set of rules with no fixed turns or measurements – Crossfire is the result. While other notable authors in the past (namely Jack Scruby and Paddy Griffith) pursued similar ideas (e.g. the variable bound for instance), Arty has been the first to take it to a natural conclusion into a fully playable commercial design. Crossfire also goes that extra step to provide the right amount of abstraction, something earlier authors struggled with as they were constrained with the self-imposed linear nature of their designs…

Continue reading “What is Crossfire?”

U.S. Army 1944 Firing Test No.3

U.S. Army Firing Tests conducted August 1944 by 12th U.S. Army Group at Isigny, France.

Board of Officers

APO 655

30 August 1944

SUBJECT: Final report of board of officers appointed to determine comparative effectiveness of ammunition of 76mm gun and 17pdr gun.

Continue reading “U.S. Army 1944 Firing Test No.3”

U.S. Army 1944 Firing Test No.2

Firing Tests conducted 12-30 July 1944 by 1st U.S. Army in Normandy.

REPORT OF PROCEEDINGS OF BOARD OF OFFICERS

Organization: Headquarters, First U.S. Army.

Place: APO 230, U.S. Army.

Proceddings of a board of officers which convened at Headquarters, First U.S. Army, pursuant to Special Order No.196, Headquarters, First U.S. Army, 19 July 1944, a copy of which is attached as Exhibit A1.

Continue reading “U.S. Army 1944 Firing Test No.2”

U.S. Army 1944 Firing Test No.1

Report on Comparative Firing Program Witnessed at Shoeburyness, Essex, 23 May 1944 by U.S. Army Headquarters ETO representatives.

ARMORED FIGHTING VEHICLES & WEAPONS SECTION

APO 887

319.1 – 24 May 1944

MEMORANDUM TO: Executive Officer, AFV&W Section, Hq., ETOUSA.

SUBJECT: Report on Comparative Firing Program Witnessed at Shoeburyness, Essex, 23 May 1944.

Continue reading “U.S. Army 1944 Firing Test No.1”