Combat Tanks Collection 1-7

Here are some photos of the models in the first few issues of the CTC Magazine. As I previously posted on the Auckland Wargaming Club Website the Combat Tanks Collection Magazine from the UK is now available here in NZ (having been available in Australia for sometime, and in a different format as the non-English Panzer Magazine in other countries)…

And you can subscribe on line or pick it up from most book stores. Each issue includes a 1/72nd Scale Die-Cast Model similar to those produced by Dragon Armor; Forces of Valor; and similar.

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Modelling Japanese in Crossfire

Imperial Japanese Army Battle FlagAs mentioned in by blog entry Time To Do ‘The Pacific’ with Crossfire I have been inspired by the release of “The Pacific” by HBO to finally build a Japanese force for Crossfire, to game the early Pacific Campaigns of 1942-44 and the Burma/Malaya Campaigns. As I have a sizeable force of 1/72nd scale Japanese coming, I thought I would give some thoughts to how Japanese Battalions & Regiments were organised historically, what peculiarities and special weapons they had, and how these are best represented in Crossfire (i.e. as defined by the rules or by an alternate method). As a result these are my current thoughts on representing Japanese forces and most especially the presence of their main support weapons at Battalion level, over and above HMGs…

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Time To Do ‘The Pacific’ with Crossfire

Imperial Japanese Army Battle FlagI’ve always had an interest in the Pacific Theatre, most especially the 14th Army in Burma & Malaya, and the early U.S. Marine operations such as in the Solomon’s (as the 3rd NZ Division was involved in additional actions in the chain after the main U.S. battle ended on Guadalcanal), the Gilbert (Tarawa) & Marshal Islands campaign, and perhaps ultimately the Mariana & Palau (Peleliu) Islands… After years and years (OK make that Decades) of procrastination I have finally bit the bullet and ordered the figures inspired by the release of “The Pacific” by HBO.

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World Crossfire Day Report in Miniature Wargames

A full report of World Crossfire Day with photos has just been published in the latest Miniature Wargames Magazine (Issue 316 – August 2009). Continue reading “World Crossfire Day Report in Miniature Wargames”

Saints & Soldiers, Max Manus, Days of Glory, and Assembly

Saints & Soldiers – Ardennes/Battle of the Bulge – Based on Historical Events – Story of 4 U.S. GI’s whose unit surrenders when cut off on the very first day or two of the German Offensive, but who then escape – in their efforts to elude the Germans and get back to friendly lines they encounter a shot down British reconnaissance pilot, who got a glimpse of the size of the German forces that were advancing before the weather closed in – he is desperate to get back to an HQ somewhere to report as no one may realise how large this attack is, etc… The G.I.’s agree to help him and with just 1 German 98K Rifle with a few bullets and the RAF Pilot’s Revolver (and little food) they strike out for the closest U.S. unit.

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WCFD Game 18

Close Combat in the Valley.
Close Combat in the Valley

Date Played: 04 April 2009 4.00pm US PDT (04 April Midnight GMT); 1830 WCFD Game Time.

Game Report by Stephen Phenow.

The Germans had retreated to the fortified head of a steep valley. Here they had emplaced a very well-camouflaged ‘88’ that was picking off Allied vehicles on the road (off-table). The 88 couldn’t be used vs. targets on-table because it couldn’t depress sufficiently to target the valley, and its view was obscured as well, but it was a menace to the off-table traffic. The British had to send in men to find it and destroy it. They had an air liaison officer who was having problems calling in Typhoons, and the British could resupply infinitely. How long could the Germans hold out?

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WCFD Game 9

German Kompanie 2 Commander assesses his deployment.
German Kompanie 2 Commander assesses his deployment

Date Played: 04 April 2009 11.00am BST (04 April 10.00am GMT); 1230 WCFD Game Time.

Game Report by Martin Groat.

Each side has released their respective propaganda, published with this report (see below), and provided here is also the third “neutral” report, and a discussion of the terrain and scenario.

The Germans were given the task of defending 2 pillboxes sitting on a hill in the North West corner of the board. They commanded a road to the West, off board. This road was of some significance to the games that followed and the Allied forces were ordered to seize the Pill Boxes so as to secure the road.

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WCFD Game 2

Allied Armour awaits a secure river crossing.
Allied Armour awaits a secure river crossing

Date Played: 04 April 2009 11.00am NZDT (03 April 10.00pm GMT); 0630 WCFD Game Time.

Game Report by Errol Hooker (Umpire).

Table is 4′ x 4’ – the whole table has quite dense terrain all over it – woods, rough ground, hills, hedges and the like – plenty of sight blocks. Down the southern edge runs a river. Elsewhere are two buildings and a supply dump.

There must be plenty of cover for entering Americans, so that they do not get mown down just trying to walk onto the table – some of it contiguous with the table edge, and some sight-blocking features not touching the edge, so that it is possible to get onto the table and be out of LOS of the Germans.

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WCFD Game 1

A 6pdr ATG awaits the advancing Germans
A 6pdr ATG awaits the advancing Germans

Date Played: 04 April 2009 10.30am NZDT (03 April 9.30pm GMT); 0600 WCFD Game Time.

It is 1944 and the Germans are on the retreat. Allied forces are pressing forwards and hoping to encircle pockets of the enemy and force surrenders on a large scale. The Germans, though being forced back, are still resisting well, and have not collapsed. Every game of the WCFD campaign will have some knock-on consequence for later games. Both sides must conserve forces and resources, and yet both are pressed for time. The allies must advance quickly if they are to catch large numbers of Germans before they can retreat and regroup. The Germans must react to the changing situation rapidly to ensure that they are not encircled.

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WCFD Campaign Summary

Skytrex Lorraine Schlepper Marder I with AB Figures Crew
Skytrex Lorraine Schlepper Marder I with AB Figures Crew

The following are summarised Game Situation Reports taken from those actually posted to the Crossfire Group during the course of World Crossfire Day on 04 April 2009.

The Allies today launched an operation designed to cut off retreating Germans in the central salient. Reports coming in are mixed:

Game 1 (New Zealand – 0600 Game Time)

A German force was able to inflict substantial casualties on a small British force holding the front in a surprise counter-attack, during which the Germans managed to recover a Tiger tank that had broken down in a depression. Though other Allied forces were within call, no reinforcements were summoned by the local British commander.

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World Crossfire Day 2009

British 'Tommies' in Normandy.
British 'Tommies' in Normandy - AB Figures from my collection.

What was it?

World Crossfire Day grew out of the desire of a large group of Crossfire players from around the world to do something to promote the rule set we all love; Crossfire. After discussing numerous alternatives it was decided the best way to promote the rules and to do something special that no one may have done before was to have a World Crossfire Day, and get people in as many countries as possible all playing Crossfire on the same day in local time – and after talking about it for a few months we arbitrarily settled on Saturday 04 April 2009 as a suitable date – mostly thanks to Nikolas Lloyd taking a decisive lead in the organisation of the event.

What then grew from this was a desire to do something more connected and with far more interaction between the games.

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