Operation Crossfire: The Battle Reports

As described in my Operation Crossfire: A World Wargaming Event post Nikolas Lloyd had organised to stage a global Crossfire game that featured players in many countries all playing Crossfire games simultaneously, and games that were connected to each other and controlled (if that’s the right word) by an overall C-in-C who did not have direct visibility or access to any of the games other than via email! Continue reading “Operation Crossfire: The Battle Reports”

Operation Crossfire: A World Wargaming Event

Following on from the hugely successful “World Crossfire Day” event in 2009 is Operation Crossfire, another global Crossfire event staged in 2014. Originally mooted in July 2010 (see my Operation Crossfire: 11 September 2010 post) it was unfortunately postponed, but finally took place 4 years later. “Operation Crossfire” may well have been another world first as it was a wargame played on many tables around the world simultaneously, with two overall commanders basing their decisions on the e-mails sent to them during the game from the individual players and the the overall referee. View this introductory video by Nikolas Lloyd, covering the concept of the event and how it was planned and structured. This video served as the promotional advertisement for the event… Continue reading “Operation Crossfire: A World Wargaming Event”

The Impact of Terrain in North Africa 1940-43

From Tobruk to Tunis: The Impact of Terrain on British operations and Doctrine in North Africa, 1940-43 is a new book by Neal Dando, published just recently by Helion & Co. The author/publisher states “This book focuses on the extent to which the physical terrain features across Egypt, Libya and Tunisia affected British operations throughout the campaign in North Africa during the Second World War. One main theme of the work analyses the terrain from the operational and tactical perspective and argues that the landscape features heavily influenced British operations and should now be considered alongside other standard military factors.

Continue reading “The Impact of Terrain in North Africa 1940-43”

Giants Of The Sky Swoop In

They have landed! The Wings of Glory Giants of the Sky Kickstarter Bundle, with 2 each of the Handley-Page O/400 and the Zeppelin Staaken R.VI bombers (from World War I). They are impressive models and very very large, the might be 1/144th scale, but… they are very imposing. Continue reading “Giants Of The Sky Swoop In”

Scuffle In The Hedgerows

It’s been a while since Kieran and I played a Crossfire game, but last weekend we managed to get one in – it was great getting back to playing an old favourite. We opted for a simple ad-hoc game which we very loosely based around Normandy and some of the existing Crossfire Scenarios (most specifically “Scottish Corridor” from Hit the Dirt).

Escoville, 7 June 1944, near Caen: The initial British landings have been very successful and although Caen has not yet been taken the British have a bridgehead on the east side of the Orne River & Caen Canal, north of the city, it’s most advanced point near the aforementioned village. Here the 52nd Oxfordshire & Buckinghamshire Light Infantry have moved forward to occupy the area to relieve & support the 12th & 13th Battalions, The Parachute Regiment, who have been holding the adjacent areas since the morning of the 6 June… Continue reading “Scuffle In The Hedgerows”

Duty And Daring

It was a devastating battle, leaving several French and Spanish ships struggling to remain afloat. Proserpine (a 36-gun Frigate) was not involved in the battle, having been on picket duty nearby. Now having arrived at the scene of the battle to deal with it’s aftermath, Capitaine de corvette Cyrille Léopold Villeneuve (Proserpine’s commander) has been ordered by the fleet commander to assist the 3rd Rate, Commerce de Bordeaux, that has been damaged in the fight. The ship has suffered severe damage to masts, rigging, hull and rudder, and has no surviving ship’s boats. It’s officers and men have taken heavy casualties, have lost their captain, and jury rigged sails and rudder have proved inadequate for her to navigate on her own. The wind and tides are are driving the ship perilously close to reefs and shoals off the enemy coast. Proserpine must get to the Commerce de Bordeaux, take it in tow, and make her way to safer waters before the stricken 3rd Rate falls victim to the rocks or enemy vessels! Continue reading “Duty And Daring”

Un Trio de Batailles Navales (3)

With a second glorious victory for the Royal Navy, we prepared to set sail one more time – the mighty HMS Vanguard set forth again under my command opposed by the French Téméraire Class 74 Audacieux (actually the Sails of Glory model Généreux again) commanded by Joel. Having successfully defeated Généreux and sent her off across the channel with a prize crew HMS Vanguard resumed her close blockade of part of the Brittany coast, and it was not long before a French vessel (le Audacieux) was spotted making a run for the nearby port… Continue reading “Un Trio de Batailles Navales (3)”

Un Trio de Batailles Navales (2)

After our brief but brutal Frigate Encounter we moved on to a pair of SOLs (Ships Of the Line), being a pair of 3rd Rates (74 Guns). Joel was once again the French (commanding Généreux) while I again represented His Majesty’s glorious Royal Naval (on board HMS Vanguard)! “…somewhere not far from the coast of France an attempt is being made to sneak past the British Blockade by a lively French 74, but his majesties navy is up tot he task and intercepts the wayward enemy…” Continue reading “Un Trio de Batailles Navales (2)”

Un Trio de Batailles Navales (1)

As I mentioned in my Setting Sail with Sails of Glory post I’ve been keen to get my teeth into playing the rule set recently, I’ve always been keen on Age of Sail naval gaming, and while I enjoyed playing the Langton Rules (Hoist the Signal for Close Action) – both full and fast play variants – and some other rules (like Fire As She Bears) I have always been looking for something with the right feel for me – which to be honest is something akin to the mechanics in the old Warhammer “Man o’ War” rules from the 1990’s. Sails of Glory seems to offer the feel of “Man o’ War” for the fun side, and obviously a better feel than the latter overall for age of sail tactics, so that while still just a game it contains enough historical content to at least give the impression of having a vague simulation aspect as well! Continue reading “Un Trio de Batailles Navales (1)”

Our Ships Were French Oak And Hearts of Oak Our Men

Contre-amiral Thierry Victore’s ad-hoc squadron has been in pursuit of an enemy Royal Navy ship heading towards the safety of its waters. Aboard the ship was a passenger carrying vital intelligence of great importance to The Directoire. Capitaine Géroux’s mission was to prevent that passenger from reaching the enemy shore, and if possible, to capture him. However during the night fog enveloped both ships, potentially allowing the prey to escape, but as night gave way to day the fog started to lift… When all became clear, Géroux found himself within firing range of the enemy. Dryade was in a position to wreak havoc upon the enemy ship but failed. In the process Capitaine Géroux was unable to sink or capture the english ship nor capture the passenger and gain the critical intelligence. Unable to make clear plans following the disaster poster le brouillard Amiral Victore has dispatched a ship to observe each of the likely ports the enemy vessel has temporarily taken shelter in. Continue reading “Our Ships Were French Oak And Hearts of Oak Our Men”

When The Fog Lifts

Capitaine de frégate Josepe Aurèle Géroux had been pursuing the English frigate for several days now, but finally he had outthought his foe and was almost upon them. His command, the Dryade (a 36-gun Frigate of the Republic) was in fighting trim and spoiling for a fight, and he was himself known in the French Navy for his uncanny aim and the quality of his crew’s gunnery. It was also vital that the English vessel be caught, as it contained valuable intelligence on board and a person of great interest to The Directoire, it must not reach the safety of English waters! However as dawn approaches the Dryade has been shrouded in a thick sea fog, and the enemy vessel is lost from sight – but with the rising sun the fog burns off and the enemy is spotted… Continue reading “When The Fog Lifts”

Setting Sail With Sails Of Glory

Ahoy there shipmates, we’re setting sail with Sails of Glory! That’s right, hopefully there is finally a playable, fun, Age of Sail ruleset – and it features ready painted ships for those who just want to get into playing… After much frustration with numerous rulesets over the years (for various reasons), including both versions of Langton’s “(Hoist The Signal For) Close Action“, “Fire As She Bears“, “Trafalgar“, and others – and flip-flopping between scales (1/1200 and 1/2400) – I’m hoping SoG (Sails of Glory) is finally something fun and easy to play long-term that will have enough historical feel to prevent it getting bland quickly! Continue reading “Setting Sail With Sails Of Glory”